Clubhaus is a multipurpose hospitality venue in Barcelona built around three connected ideas: food, art, and play. Located at 13 Avinguda del Marquès de l’Argentera, it combines a restaurant and cocktail bar with games, karaoke, electronic music, and spaces intended for socializing and creative exchange. Rather than placing each activity in a separate business, the concept brings them together under one roof and lets guests move between distinctly designed rooms.
The venue describes itself as an all-day hangout where co-creation can happen. That positioning is broader than the usual definition of either a restaurant or a nightclub. A visit might begin with fusion tapas in the Show Room, continue with ping pong or an arcade game downstairs, and end with a DJ set in the Galaxy Room. The transition between those activities is central to the identity of Clubhaus: dinner is not necessarily the conclusion of the evening, and dancing does not have to be its starting point.
Its location also shapes the experience. The address is in central Barcelona, close to the city’s historic districts and major transport connections. This makes Clubhaus accessible to local groups as well as travelers looking for a single venue that can accommodate several parts of a night out. Reservations are available through the venue, and the published contact number is +34 625 90 44 62.
A Three-Room Format Designed Around Different Rhythms
Clubhaus organizes its principal experiences through three named environments: the Show Room, the Jungle Room, and the Galaxy Room. Each has a particular purpose, soundtrack, and pace. The arrangement allows the property to change character as guests move through it, while the recurring emphasis on food, cocktails, visual atmosphere, and group participation keeps the rooms connected.
The Show Room is the venue’s principal dining area. Its menu is centered on fusion tapas, supported by dishes prepared on a wood-fired grill. The format is suited to sharing, which fits the larger social concept: instead of treating dinner as a private pause before other entertainment, the room presents it as part of a collective evening. Original cocktails are another stated focus, giving the bar program a role alongside the kitchen rather than treating drinks as an afterthought.
Calling the space a Show Room signals that the setting is meant to be active and expressive, not simply functional. Clubhaus identifies art as one of its three foundations, although its public description emphasizes the combined atmosphere more than a conventional gallery program. In practice, the artistic dimension is tied to presentation, room design, music, performance, and the idea that visitors contribute to the mood of the venue.
“Food, art, and play” is the concise formula behind the Clubhaus identity.
Downstairs, the Jungle Room moves away from the dining-room rhythm and toward hands-on entertainment. Clubhaus describes it as an adult playground, with a strong reference to the 1990s in its music. Arcade games, ping pong, darts, and karaoke give groups several ways to participate. The focus is not on watching a formal show from a fixed seat; it is on moving around, choosing an activity, and interacting with friends or other guests.
The Jungle Room’s selection of familiar games is significant because it lowers the barrier to participation. Darts and ping pong require little explanation, while arcade machines and 1990s music draw on recognizable forms of nostalgia. Karaoke adds a more performative element, turning guests into temporary entertainers. Serious cocktails remain part of the room’s offering, linking its playful atmosphere to the venue’s broader bar program.
How Dining, Games, and Nightlife Fit Into One Visit
For guests planning an evening, the rooms can function as stages without imposing a rigid schedule. A table in the Show Room may provide the starting point, particularly for a group that wants to eat before joining louder activities. The Jungle Room then offers an intermediate setting where conversation, competition, music, and drinks can overlap. The Galaxy Room supplies the late-night component through electronic music and selected DJ performances.
The official presentation at clubhauses.com/ frames these experiences as parts of one club rather than unrelated attractions sharing an address. That distinction helps explain why reservations, menus, karaoke, cocktails, games, and DJ sets appear within the same identity. The venue is selling a flexible progression through the building, with each room offering a different level of energy.
Access to the Galaxy Room is presented theatrically. Guests reach it through a secret neon tunnel, an architectural transition that separates the dance space from the game-oriented Jungle Room. Inside, the musical focus shifts toward electronic sounds and exclusive DJ sets. The room is therefore not merely an extension of the bar; it is the part of Clubhaus most closely aligned with a nightclub environment.
The sequence from restaurant to playground to dance floor is useful for mixed groups because it does not require everyone to engage in the same activity throughout the visit. Some guests may prioritize the wood-fired cooking and cocktails, while others are drawn to karaoke, arcade games, or electronic music. A shared location allows those preferences to coexist without forcing the group to coordinate travel between multiple venues.
This model also changes the practical structure of a night out. In a conventional plan, dinner, games, and clubbing often involve separate reservations, different admission policies, and movement across the city. Clubhaus places those possibilities in one property. The concept does not mean that every room or event will operate identically on every date, so visitors still need to check current reservations and programming, especially when a particular DJ set or karaoke session is the main reason for attending.
Why Participation Matters More Than Passive Entertainment
The word “play” carries unusual weight in the Clubhaus concept. Many hospitality venues add a game or occasional performance as a secondary feature, but here participation is presented as one of the main reasons to visit. Ping pong, darts, arcade games, and karaoke are not background decoration. They help determine how people use the Jungle Room and how the overall venue differs from a standard cocktail bar.
That emphasis supports the stated idea of co-creation. In hospitality terms, co-creation means the atmosphere is not produced solely by employees, musicians, or interior design. Guests affect the experience through the games they play, the songs they choose, and the social energy they bring into the rooms. The venue establishes the framework, while visitors contribute much of the activity within it.
Karaoke is perhaps the clearest example. It creates an informal stage and invites direct involvement, whether a guest sings or reacts as part of the audience. Arcade games and table games produce smaller interactions, often among friends, but they also keep the room in motion. The result is a setting in which entertainment develops continuously rather than appearing only at a scheduled showtime.
Music performs a different function in each area. The Jungle Room uses a 1990s soundtrack to reinforce its playful and nostalgic character. The Galaxy Room favors electronic music and DJ-led dancing. These distinct musical identities help guests understand when they have entered a new part of the venue, even though both rooms belong to the same evening-long format.
Food remains important within this participatory structure because it gives groups a practical gathering point. Fusion tapas encourage sharing and allow a table to order across several flavors and preparations. The wood-fired grill adds a specific cooking method to the kitchen’s identity, while original cocktails provide continuity as guests move toward games or music. Clubhaus does not present dining, drinking, and entertainment as isolated products; each is intended to support the others.
Planning a Visit to the Barcelona Venue
Clubhaus is suited to visitors who want several entertainment options available in one place, but planning still matters. A reservation is the clearest starting point for anyone who intends to dine in the Show Room or visit with a larger group. The venue provides an online booking function and a direct telephone contact. Because DJ programming, karaoke access, room availability, and service schedules can vary, confirming the details for a particular date is more reliable than assuming every feature will be available at all times.
The menu should also be considered part of the planning process. The kitchen’s public identity is based on fusion tapas and wood-fired cooking rather than a single traditional cuisine. Guests with dietary requirements or specific preferences should verify current dishes when arranging their visit, since menus in active hospitality venues may change. The same principle applies to the cocktail selection and any event-specific service arrangements.
Timing can shape which side of Clubhaus a visitor encounters most strongly. An earlier arrival is more compatible with the all-day hangout and dining aspects of the concept. As the evening progresses, games, karaoke, cocktails, and music can become more prominent. Later programming in the Galaxy Room places greater emphasis on electronic sounds and dancing. The property’s appeal lies partly in this shift of tempo across both time and physical space.
The published address, 13 Avinguda del Marquès de l’Argentera, places the venue in a busy part of Barcelona. Guests unfamiliar with the area may want to confirm their route in advance, particularly when arriving for a reservation or scheduled DJ performance. The direct contact number, +34 625 90 44 62, provides another way to clarify booking questions or current arrangements.
Ultimately, Clubhaus is defined less by a single attraction than by the relationship among its rooms. The Show Room establishes the food and cocktail component, the Jungle Room turns socializing into active play, and the Galaxy Room completes the progression with electronic music and dancing. The secret neon passage, 1990s soundtrack, wood-fired grill, fusion tapas, karaoke, and arcade games are individual details, but together they support a unified format for spending an extended period in one venue.
For Barcelona’s hospitality scene, the project represents a hybrid approach: part restaurant, part cocktail destination, part adult game room, and part late-night music space. Its public message remains straightforward. Food brings people to the table, art informs the atmosphere, and play encourages them to take part. Clubhaus uses those elements to create an evening that can change pace without requiring guests to leave the building.
